![No man's sky adds eye tracked foveated rendering to PSVR 2 version of game with latest echoes update. PSVR 2 is now by far the best way to play in VR. : r/virtualreality No man's sky adds eye tracked foveated rendering to PSVR 2 version of game with latest echoes update. PSVR 2 is now by far the best way to play in VR. : r/virtualreality](https://external-preview.redd.it/no-mans-sky-adds-eye-tracked-foveated-rendering-to-psvr-2-v0-_VolEZjW4j_a3FFcPEHjeh4McTlT5YD62ulfvKXz6rw.jpg?width=640&crop=smart&auto=webp&s=ab0fd41fd80fd3bac12961d467dcf0daaad9c4e1)
No man's sky adds eye tracked foveated rendering to PSVR 2 version of game with latest echoes update. PSVR 2 is now by far the best way to play in VR. : r/virtualreality
![NVIDIA DLSS: No Man's Sky And 8 Other Games, Including The First VR Titles, Add Performance-Accelerating Tech This Month | GeForce News | NVIDIA NVIDIA DLSS: No Man's Sky And 8 Other Games, Including The First VR Titles, Add Performance-Accelerating Tech This Month | GeForce News | NVIDIA](https://www.nvidia.com/content/dam/en-zz/Solutions/geforce/news/may-2021-rtx-dlss-game-update/no-mans-sky-geforce-rtx-3840x2160-nvidia-dlss-performance.png)
NVIDIA DLSS: No Man's Sky And 8 Other Games, Including The First VR Titles, Add Performance-Accelerating Tech This Month | GeForce News | NVIDIA
![Quest Pro and No Man's Sky VR. Considering the eye tracking/foaveted rendering and the SoC has 30% more performance (according to the latest rumors) do you think it is technically possible? imagining Quest Pro and No Man's Sky VR. Considering the eye tracking/foaveted rendering and the SoC has 30% more performance (according to the latest rumors) do you think it is technically possible? imagining](https://preview.redd.it/quest-pro-and-no-mans-sky-vr-considering-the-eye-tracking-v0-kgtbo6m9ihk91.jpg?width=640&crop=smart&auto=webp&s=54252ed9a1de52a4e0520bf8b5a0cd9c2af4d230)