![animation - How can I export a blender file into fbx and import it to unity so it will look and work the same way? - Blender Stack Exchange animation - How can I export a blender file into fbx and import it to unity so it will look and work the same way? - Blender Stack Exchange](https://i.stack.imgur.com/GN2kt.jpg)
animation - How can I export a blender file into fbx and import it to unity so it will look and work the same way? - Blender Stack Exchange
![Animated FBX from Unity... to Blender... to Unity. Blender messes up the rig? - Animation and Rigging - Blender Artists Community Animated FBX from Unity... to Blender... to Unity. Blender messes up the rig? - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/7/f/e/7fee48ef684b34221cc0c93af3806efa0b489186.png)
Animated FBX from Unity... to Blender... to Unity. Blender messes up the rig? - Animation and Rigging - Blender Artists Community
![Anyone exporting an FBX character from Blender to Unity, use these settings to import the correct Scale on bones and meshes. : r/Unity3D Anyone exporting an FBX character from Blender to Unity, use these settings to import the correct Scale on bones and meshes. : r/Unity3D](https://preview.redd.it/anyone-exporting-an-fbx-character-from-blender-to-unity-use-v0-tec7qn8m8vxa1.png?auto=webp&s=70b1613cd4d627d29a52d43ad8c505b6f12aa59d)
Anyone exporting an FBX character from Blender to Unity, use these settings to import the correct Scale on bones and meshes. : r/Unity3D
![I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify](https://i.redd.it/a06x1pe1nf651.png)
I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify
![Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev](https://external-preview.redd.it/5LllkRkgSK2uaqcVapLMNWvju6gxIBHlqplQR877L5s.png?format=pjpg&auto=webp&s=fb1adfa73b9f9e33153bb2fc44d8b3bc17680b2c)
Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev
Problems with exporting from Blender to Unity (new exporter)? - Other Software - Blender Artists Community
![FBX Blender Export to Unity - Textures will not stay with model (using blender render or cycles render) - Blender Stack Exchange FBX Blender Export to Unity - Textures will not stay with model (using blender render or cycles render) - Blender Stack Exchange](https://i.stack.imgur.com/bsD8K.png)
FBX Blender Export to Unity - Textures will not stay with model (using blender render or cycles render) - Blender Stack Exchange
![blender 2.8 exports fbx to unity 2018.3. Rendering mode of Material is "Transparent". Color problem - Unity Forum blender 2.8 exports fbx to unity 2018.3. Rendering mode of Material is "Transparent". Color problem - Unity Forum](https://forum.unity.com/proxy.php?image=https%3A%2F%2Fi.imgur.com%2Fs25EKGe.png&hash=ff5c17d6b3af54b00e149be101b38c89)